float[] h_ranges = { 0, 180 };
float[] s_ranges = { 0, 256 };
const *float[] ranges = new float[] { h_ranges, s_ranges };
float[] h_ranges = { 0, 180 };
float[] s_ranges = { 0, 256 };
const *float[] ranges = new float[] { h_ranges, s_ranges };
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Francis SusaimichaelPosted May 13, 2017, 2:27 PM